Uses of Package
com.iohao.net.framework.communication

Package
Description
Provides room-based game infrastructure for board games and similar multiplayer room workflows, including room management, lifecycle processes, and extensible gameplay operations.
Provides communication contracts and adapters used for request/response delivery, broadcasts, and cross-service messaging within the framework runtime.
Provides distributed EventBus contracts for publishing and subscribing cross-service events within ionet applications.
Provides the core action execution model, metadata, lifecycle hooks, and shared runtime building blocks used by ionet business logic.
Provides business-data codec abstractions and implementations used by the framework's extended protocol support.
Provides the action invocation flow model, context propagation, and execution pipeline contracts used to process business requests end to end.
Net-server bootstrap, routing, load-balancing, and connection coordination components.
Net-server Aeron connection management, connection metadata, and shutdown hooks.
Factory interfaces for customizing net-server component construction.
Aeron fragment handlers used by net-server for peer registration and peer events.