类的使用
com.iohao.game.action.skeleton.core.flow.internal.StatActionInOut.StatAction
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com.iohao.game.action.skeleton.core.flow.internal中StatActionInOut.StatAction的使用
修饰符和类型方法说明voidStatActionInOut.StatActionChangeListener.changed(StatActionInOut.StatAction statAction, long time, FlowContext flowContext) StatAction 统计记录更新后调用default voidStatActionInOut.StatActionChangeListener.flow(StatActionInOut.StatAction statAction, long time, FlowContext flowContext) StatAction 更新监听流程default booleanStatActionInOut.StatActionChangeListener.triggerUpdateTimeRange(StatActionInOut.StatAction statAction, long time, FlowContext flowContext) 触发条件,触发 updateTimeRange 方法的前置条件default voidStatActionInOut.StatActionChangeListener.updateTimeRange(StatActionInOut.StatAction statAction, long time, FlowContext flowContext) StatAction 统计记录更新中调用,当 trigger 方法为 true 时会调用修饰符和类型方法说明voidStatActionInOut.StatActionRegion.forEach(BiConsumer<CmdInfo, StatActionInOut.StatAction> action)