记录类的使用
com.iohao.game.action.skeleton.core.flow.internal.TimeRangeInOut.TimeRangeDay
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com.iohao.game.action.skeleton.core.flow.internal中TimeRangeInOut.TimeRangeDay的使用
修饰符和类型方法说明static TimeRangeInOut.TimeRangeDayTimeRangeInOut.TimeRangeDay.create(LocalDate localDate, List<TimeRangeInOut.TimeRangeHour> timeRangeHours) default TimeRangeInOut.TimeRangeDayTimeRangeInOut.ChangeListener.createTimeRangeDay(LocalDate localDate) 创建 TimeRangeDay (一天的调用统计对象)TimeRangeInOut.TimeRangeDayRegion.getTimeRangeDay(LocalDate localDate) 修饰符和类型方法说明default voidTimeRangeInOut.ChangeListener.callbackYesterday(TimeRangeInOut.TimeRangeDay timeRangeYesterday) 插件会在每天的 0:00 触发 callbackYesterday 方法,并将昨日的 TimeRangeDay 对象传入方法中default voidTimeRangeInOut.ChangeListener.changed(TimeRangeInOut.TimeRangeDay timeRangeDay, LocalTime localTime, FlowContext flowContext) 修饰符和类型方法说明voidTimeRangeInOut.TimeRangeDayRegion.forEach(BiConsumer<LocalDate, TimeRangeInOut.TimeRangeDay> action)